This study aimed to quantify and compare the maximum running intensities during rugby union match-play using micro-technology devices (S5 Optimeye, Catapult) from 202 players during …
Rugby union match-play
The purpose of this study was to quantify the frequencies and timings of rugby union match-play phases (i.e., attacking, defending, ball in play (BIP), and …
This study investigated the association between accelerometer metrics and both collisions and running demands during rugby union match-play among under-18 forwards and backs. The researchers …